ICFP Contest 2006
Team: Abstraction Anonymous

progress.txt

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  1. ftd:falderal90
  2. gardener:mathemantica
  3. ohmega:bidirectional
  4. yang:U+262F
  5. howie:xyzzy
  6. hmonk:COMEFROM
  7. bbarker:plinko
  8.  
  9. INTRO.LOG=200@1300|ab7177bf7e26556b6b2a307384ca00e
  10. INTRO.MUA=5@1300|bac23c5732ad07ae2f235bb4303541e
  11. INTRO.OUT=5@1300|7b3e2698aa640a65760c23b67081e8a
  12. INTRO.QBC=10@1300|eed16b565f6c647245aa9420b757d06
  13. INTRO.UMD=10@1300|acd5b932ea8b8527b3e3d5b0469bf5b
  14.  
  15. BASIC.MLC=100@1300|76757e530e2f0c6afce92a6a5160f07
  16.  
  17. ADVTR.INC=5@1300|ad7ad796f3126a737b63ac71a8f9d0c
  18. ADVTR.CMB=5@1300|d1d5a92e2776b1c35ee3a01ecb434f2
  19. ADVTR.KEY=20@1300|bb9856bca6f719b58531e4bc223c2de
  20. ADVTR.USB=20@1300|bb7dcd457e2b6a1d807b81716d4bb7c
  21. ADVTR.DSP=20@1300|83aaa5c2fc10a6c75b9b278f08221e8
  22. ADVTR.PGB=5@1300|136fa7d26cba974176e54bb40030f80
  23.  
  24. BLNCE.STP=10@1300|bf946ffed8b1497abcbdda2f7796327
  25. BLNCE.ST1=10@1300|732ca4f93d235155c3e871c39a4df42
  26. BLNCE.S27=20@1300|edd46d1355ccea8534e72cb6f00c25b
  27. BLNCE.S28=15@1300|6ebeb389ab57f1947cedc03f4c5adcd
  28. BLNCE.SWR=50@1300|de0b16ea54acf30c57d9fd413b53fc6
  29. BLNCE.SR2=50@1300|53fd6ec37b8a7b8ad770cf734a2f19d
  30. BLNCE.AMM=40@1300|1095b3e413bae3b363a851dac192dac
  31. BLNCE.AM2=48@1300|0b8a1988e1bc0a131ef95208ce1775d
  32.  
  33. ADVIS.ARH=160@1300|6829f114c23cb1328537d2cb02b8add
  34.  
  35. CIRCS.MUL=30@1300|b1ce9f75b88ac62076ac1d739b2548e
  36.  
  37.  
  38. ftd:
  39. icfp.exe: given a list of publications, grant a user:pass. Happens at
  40. 1006,2006,3006
  41. ml19100.exe: gives BASIC.MLC
  42. TODO: gives user:pass for hmonk
  43. If you get any points, feed _all_ of them into ifcp.exe. It currently
  44. gives us 838 points, so we might be able to score something
  45.  
  46.  
  47. gardener:
  48. in .history, password for bbarker
  49. ant game
  50. No work on this at all
  51.  
  52. guest:
  53. login for INTRO.LOG
  54. read mail #1 for INTRO.MUA
  55. ./a.out, cat core for INTRO.OUT
  56. use umodem for INTRO.UMD
  57. compile any basic program for INTRO.QBC
  58.  
  59. ohmega:
  60. 2d programming language
  61.  
  62. Finished mult.2d. Reverse isn't nearly as easy as it looks, tried repeatedly, it sucks.
  63.  
  64. yang:
  65. The Balance programming language
  66. David has done stop, stop1, stop127, stop128, swapreg, swapreg2, addmem, addmem2
  67.  
  68.  
  69. howie:
  70. adventure game:
  71. incinerating anything gives ADVTR.INC
  72. combine anything (that works) gives ADVTR.CMB
  73. combine all the stuff to get ADVTR.KEY
  74. get through keypad to get /etc/passwd (passwords for yang and hmonk)
  75.  
  76.  
  77. hmonk:
  78. O'Cult interpreter
  79.  
  80. Dan did arith as well as possible, we think. XML was started, no conclusion.
  81.  
  82. bbarker:
  83. Plinko game!

Hell is other programming languages. -- Sartran
Hell is that programming language! -- Dan
Ordinarily, one would enrich this language with more powerful means of computation. Instead I take a different tack... -- Harmonious Monk